﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace AIBots
{
    class Bot : Objeto
    {
        int For, Dex, Agi, Vit;
        

        public Bot(Texture2D imagem, GameWindow Window)
            :base(imagem, Window)
        {
            
        }

        public override void Update(GameTime gameTime) { }

        public void Update(GameTime gameTime, MouseState mouse_atual, MouseState mouse_anterior)
        {

        }

        public void Draw(GameTime gameTime, SpriteBatch spriteBatch)
        {

        }
    }
}
